Return to site

Civ 6 graphics mod

broken image
broken image

Nope, that ain't gonna cut it! This is the start of the game, with one settler and one warrior unit on the screen and a bunch of stuff hidden by fog of war. I selected the Medium preset first, created a new game, and was promptly greeted by 15 fps. Let's start with image quality, because that's going to be key. Intel's HD Graphics 530 in this case is a moderately potent graphics solution, likely better in some ways than an HD 5570, and I wanted to see what it could do. Sure, it has a beefy graphics card as well, but I set Civ 6 to use the integrated graphics. I don't have all of those parts sitting around for testing, but what I do have is a modern quad-core i7-6700HQ notebook. AMD's APUs should fare better, with the 2013/2014 chips delivering roughly HD 5570 performance. Even a rather anemic HD 5570 is going to be faster than Intel's HD Graphics 4400, by about 30 percent, though newer laptops with 5th and 6th gen Intel Core parts are probably close to the HD 5570. But what if you're using an older system-how do those stack up against a three-year-old laptop? I've got some bad news for you. A 1GB discrete GPU from AMD's 5570 class or Nvidia's 450 class? Yeah, just about everything should be at least that fast these days.