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Starcraft 2 dead of night

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Can usually finish the map on night 3 killing the bonus even with a bad ally, while handling all the defense. Around 12 wraiths can 1shot kill a building when using the triple damage on the move research and can easily keep clearing during night. Then I start pumping out Wraiths (also good against those damn spotters), fly around the edge of the bases ignoring all defenders and just snipe all the infested structures. With that in mind, we want to let you know about a development change we’re making for StarCraft II as we continue supporting it for the long-term. You can clear 2-3 bases at the north, north east and east like this on the first two days. StarCraft is one of a kind, and we’re committed to making sure that those of you who love this universe like we do have a home here for many years to come. The two top bar abilities can also clear clusters of buildings and you can do all that during day and night.

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The occasional flyer that gets pulled can also be handled with the drill.

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Then use it as vision for my laser drill as it's is continuously chipping away at buildings while the herc is parked outside the range of all enemy units. I rush a herc even before the first night ends along with the self healing upgrade and fly it to the top right corner. I love DoN as Swann, and have a bit of a unique strategy for it.